EECS150
Components and Design Techniques for Digital SystemsEECS150 was, at the time I was a TA, a 5-unit (very rare) capstone undergraduate engineering course at U.C. Berkeley. Designed to teach digital systems and logic to undergrads, this course often resulted in advanced learning for graduate student instructors and even professors, due to its focus on a major project.
- Fall 2003 - Professor: Ron Fearing, Project: Video motion estimation
- Spring 2004 - Professor: Randy H. Katz, Project: Audio over Ethernet conferencing
- Fall 2004
- Spring 2005
In a ~15 week course, there were generally about 5 early labs designed to teach basic skills, followed by the project. These projects were to be completed in two person teams, using ModelSim and Xilinx Virtex-E FPGAs on a custom board. The combination of complex digital systems (without CPUs), and the need to implement a solution which would work on real hardware made these demanding projects.
As Head TA, I was responsible for design and implementation of the reference project, lab lectures about the project, and finally project grading. This entailed not only technical work, but course design, weekly lectures, maintenance of course website, and significant student interaction well beyond a normal TA or GSI commitment. Grading included not only functionality, but code review and review of a ~20 page technical report by students.